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Figma

Figma

Overview

What is Figma?

Figma, headquartered in San Francisco, offers their collaborative design and prototyping application to support digital product and UI development.

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Recent Reviews

A great design tool!

10 out of 10
June 05, 2024
Incentivized
As a product owner, I use Figma regularly for any design component project. I work with a designer who owns the Figma files and is …
Continue reading

Figma Review

8 out of 10
May 31, 2024
Incentivized
We use Figma to help mock up new services/applications that we are going to be building. And even for existing applications, Figma is used …
Continue reading
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Awards

Products that are considered exceptional by their customers based on a variety of criteria win TrustRadius awards. Learn more about the types of TrustRadius awards to make the best purchase decision. More about TrustRadius Awards

Reviewer Pros & Cons

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Pricing

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Professional

$144

Cloud
per year

Organization

$540

Cloud
per year

Starter

Free

Cloud

Entry-level set up fee?

  • No setup fee
For the latest information on pricing, visithttps://www.figma.com/pricing/#figma…

Offerings

  • Free Trial
  • Free/Freemium Version
  • Premium Consulting/Integration Services

Starting price (does not include set up fee)

  • $15 per month per editor
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Product Details

What is Figma?

Figma is a design platform that aims to bring together powerful design features you already love and a more efficient workflow. Some features include:
  • A modern pen tool: Draw in any direction with Vector Networks. No more merging or needing to connect to the path's original point.
  • Instant arc designs: Design clocks, watch screens, or pie charts with the Arc tool.
  • Be expressive with OpenType: Tap into advanced font features to fully express the brand.

Figma's Autom Layout tool helps users spend more time iterating and less time moving things around.
  • Less manual resizing: Buttons can resize with their text and lists can rearrange themselves when items are moved around.
  • Stretch to fill: Auto Layout components can now stretch left and right (or top and bottom) for easier responsive design.
  • Design speaks development: Auto Layout’s padding, direction, and spacing settings translate directly into code, simplifying developer handoffs.

Its plugins help to remove manual, repetitive work, bring in data, and power custom workflows.
  • Plugins for everything: Stock imagery, flow diagrams, color accessibility, charts, and icons.
  • Designed for ease: A user that can build a website can build a plugin.
  • Private plugins: Organization customers can create and distribute private plugins within their company.

Create prototypes that are like the real experience

Figma helps turn static design files into an interactive experience—no coding required.
  • Intuitive build: Simply connect UI elements and choose your interactions and animations.
  • Interactions: Define subtle interactions, like on click, while hovering, while pressing a button.
  • Mobile-viewing: Experience designs in real life using our Figma mobile app, available for iOS and Android.
  • Advanced transitions with Smart Animate: Automagically animate similar objects and create detailed transitions.
  • Dynamic overlays: Create multiple layers of interactive content overlays.
  • Animated GIFs: Use GIFs to represent motion designs, video elements, and subtle animations.
  • All-in-one platform: Toggle between a design file and live prototype. Design edits appear instantly in a prototype.
  • Shareable prototype: Share a link to your prototype. View it anywhere with Internet.
  • Embedded commenting: Comment in a prototype. They carry over into the design file—so nothing gets lost.
Figma is available online as a SaaS, and it can be downloaded for WIndows, or MacOS. Figma is also available via a mobile app for iOS and Android.

Figma Video

Do you have a project that you need to prototype or wireframe? In this video, TrustRadius will compare InVision vs Figma and determine which is better for your project. We'll discuss the features of each tool, as well as user reviews to help you decide which is best for you.

Figma Technical Details

Deployment TypesOn-premise, Software as a Service (SaaS), Cloud, or Web-Based
Operating SystemsWindows, Mac
Mobile ApplicationApple iOS, Android

Frequently Asked Questions

Figma, headquartered in San Francisco, offers their collaborative design and prototyping application to support digital product and UI development.

Figma starts at $15.

Reviewers rate Usability highest, with a score of 8.5.

The most common users of Figma are from Enterprises (1,001+ employees).
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Comparisons

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Reviews and Ratings

(1091)

Attribute Ratings

Reviews

(1-25 of 173)
Companies can't remove reviews or game the system. Here's why
Score 9 out of 10
Vetted Review
Verified User
Incentivized
We use Figma for all high-fidelity UX/UI digital solutions using a design system and pattern libraries we have set up using Figma's capabilities. Our extensive design, copy, research, and content team uses it daily for various use cases. The team members are spread across multiple squads, from CRO to Offline, App to Email, and they solve various user and business problems. We also cover numerous brands and have implemented design tokens with Token Studio to switch theming better. Prototyping is used for stakeholder communications and user research with UserZoom, making high-fidelity designs come to life for developers, stakeholders, and participants. Developers use dev mode daily to build from using Storybook and custom designs to create.
  • Click through prototypes.
  • Design systems.
  • Video/gif integration.
  • Autolayout
  • Plugin availability.
  • Sharing and viewing controls.
  • Animated prototyping.
  • Tappable overlaid layers - bugs on fixed components, such as an app navigation footer in a prototype
  • Swapping a component but retaining inputted copy or imagery.
  • Performance on prototypes to work better in UserZoom - having to delete hidden layers manually, optimize images, and streamline the file, in general, is time-consuming
  • Folder structures - larger teams need multiple layers of folder structure to help find things.
  • Branch performance - we need better, more user-friendly solutions to get designs to merge better.
  • Branch performance - branching with the option to choose which pages you want in the branch without deleting each page you don't need.
  • Default sharing options need improvement.
  • Responsive ratios' in prototyping without having to recreate pages.
  • Better collaboration with Jira to bring in links in the design mode not just dev mode.
Figma has been beneficial for building auto layout screens when you need to switch out a component or move a page layout to reduce the design time and 'pixel perfection' you would typically see in other programs. Its prototyping tools are great for the basics to create high-fidelity screens for user research and stakeholder communications, but anything more complex is either buggy or incredibly development-oriented. Designers don't have the luxury of time to figure out how to code the 'if' and 'else' thinking, often having to opt for online demonstrations to hand off to developers. It's straightforward to grasp if you've used any other design software and is relatively lightweight in terms of the tools. A design system streamlines so much of the effort in our screens, even if you need to detach!
Score 10 out of 10
Vetted Review
Verified User
Incentivized
As a product owner, I use Figma regularly for any design component project. I work with a designer who owns the Figma files and is responsible for transforming the gathered requirements for the project to life through designs for the project's intended UI. Figma is a great design tool that allows easy collaboration between product owners/managers, designers, and developers.
  • Ease of designing per requirements.
  • Ease of cross-functional collaboration.
  • Fairly easy to navigate and use, low skill entry barrier for non-designers.
  • There is this new functionality where you can backslash to type chat bubbles so collaborators within the file at the same time can essentially chat from where they are. It, unfortunately, has a character limit, and you have to backspace to clear what is initially written.
  • I have to go to dev mode to see dev notes. It would be great to be able to see dev notes from the main view somehow.
If you have a UI/UX designer or graphic designer who would like a design tool, I would recommend Figma, especially for any scenarios where you want to design how you would like a user to interface with your digital product. It's an excellent tool for developers and designers to work together to build the desired product as close to the designs/end goal as possible.
Score 8 out of 10
Vetted Review
Verified User
Incentivized
As a product manager, I think Figma is great because designers can drop in screenshots, and we can edit the copy without risking moving the design around from a visual layout perspective. This enables copy refinement without risking massive accidental design changes. However, I can only give Figma an 8/10 as it still lacks some key prototyping features that other tools like Azure have.
  • Figjam whiteboarding.
  • Library management.
  • Autolayout
  • Interactive prototyping.
  • Dev mode being forced onto devs.
  • Analytics for designers to monitor devs use.
Figma is now the de facto design tool. It elevated designers away from the Adobe mindset of grouping and layering into a more developer-aligned mindset of auto layout and padding, which is how your design will eventually be coded, so this is a good thing. To be honest, I'd be skeptical of any design company not using Figma in some capacity! I was also nervous about using Figma instead of Miro, but it's held up well, and the app store helps. I've purchased a few add-ons.
Score 8 out of 10
Vetted Review
Verified User
Incentivized
The business cases and scope of the use case is in everyday work of UIUX design. We ensure and consolidate design files, design system files, collaborative work files on ideation, as well as cross collaboration with development teams as well. The scope is widely used and ensures that everyone on our team can utilize the product.
  • Design Systems
  • Design Tokens
  • UX Design
  • UI Design
  • Development Handoff
  • Collaboration Tools
  • Whiteboarding
  • Design System Consolidation
  • Developer Knowledge Base
  • AI integration
Figma is exceptionally well-suited for collaborative design projects, particularly those involving UI/UX work where multiple team members need to contribute and iterate in real-time. Its cloud-based nature and robust version control make it easy to manage changes and maintain consistency across the project. However, Figma can be less appropriate for scenarios requiring complex animations or highly detailed prototypes, as its prototyping features, while useful for basic interactions, may not be as advanced as specialized tools designed specifically for those tasks.
Score 7 out of 10
Vetted Review
Verified User
Incentivized
I work for an ecommerce company and I use Figma to deliver visual mockups of new feature enhancement and redesigns to development. We used to use Sketch for designing mockups from wireframes but the limitations of Sketch to just mac meant we could not use windows machines plus we needed to pair Sketch with Abstract for version control. Figma is a complete design, collaboration and versioning tool.
  • Figma includes robust prototyping features, allowing designers to create interactive and animated prototypes
  • Figma integrates well with various other tools and platforms, including Slack, Jira, and user testing tools
  • Figma has a vibrant community and a wealth of resources, including templates, plugins, and tutorials.
  • Limited offline functionality making it less reliable on the job
  • The performance gets slow when working with large or complex files
  • It lacks some advanced prototyping features such as more complex animations, micro-interactions like Axure RP
Figma is perfect for illustrating high level design animations which will wow clients but lack control and flexibility when you want to communicate how animations should work to developers who need an exact guideline towards what to animate, when to animate, and in what order. This means extra work in annotating and dev sessions communicating the vision.
Score 9 out of 10
Vetted Review
Verified User
Incentivized
From prototyping to running sessions via FigmaJam, Figma has been quite a productive and efficient tool for us. I would say its a great tool for us to visualise the concept / design and helps anyone who is part of the project to share feedback, or contribute and make decision making faster.
  • Prototyping
  • Team collabotation
  • Build design / UI
  • Running workshops
  • Offline sync is an issue
  • limited local components
I think Figma works really well when you are in a team setting as it helps with Real Time Team collaboration. Its great with design / UI and prototyping Ui and future design of the app/website / structure etc. With FigmaJam we are able to brainstrom, explore ideas , discuss pro cons and run various workshop.

I think the major challenge is related to offline access
Ben Lachman | TrustRadius Reviewer
Score 8 out of 10
Vetted Review
Verified User
Incentivized
We use Figma for product design, asset generation and product management. It lets us ideate, focus, refine, and produce a product that closely matches the user experience we envision early in product discovery. It works well for our designers and developers, as well as giving controller to our project management team through the product development cycle.
  • Asset generation
  • Team collaboration
  • Multi platform support
  • Interface discoverability
  • Layer management
  • Batch asset export
Figma has worked well for initial product builds for our team. It has struggled at times as we moved into product feature iteration and change management. Our experience is that it is generally low friction overall for our entire team to use, but that it is perhaps a little less creative-friendly when compared to Sketch.
Score 10 out of 10
Vetted Review
Verified User
Incentivized
We use Figma for all product and marketing design, prototypes, etc. across our organization. We also use Figma as a brand repository. We've found it to be an incredibly powerful tool and especially love the collaboration that Figma enables across our teams. Figma makes it so much easier to work together.
  • Prototypes
  • Asset library
  • Collaboration
  • Frame naming
  • File organization
  • Pricing could be a bit easier to understand
Figma has been an awesome tool for our late stage startup. We've used it across product and marketing teams to develop wireframes and prototypes, marketing assets (web, print, social, etc.), and enable collaboration (we love tags within comments and spotlighting to easily track another user as they virtually walk us through a design!).
John Crumpton | TrustRadius Reviewer
Score 10 out of 10
Vetted Review
Verified User
Incentivized
We use Figma at Doublesided to create wireframes, product and website designs for clients in health tech or digital health. It's replaced Adobe XD. For wireframing we use Frames inside Figma which is a modular Bricks Builder templates and components system. This allows us to take the wireframe into a design and use the spacing and colour system in Bricks Builder, speeding up development time.
  • Wireframing
  • Website design
  • Responsive website design
  • Product design
  • As an older designer it felt scary to see so little UI (minimal interface)
If you're designing a product (such as an app or interface for a wearable) or a website you need to use Figma. It's in the browser, clients can add comments, other members of the team and review things and collaborate easily. You can see your progress with different artboards. It's like Illustrator in a way but through a browser.
Score 10 out of 10
Vetted Review
Verified User
Incentivized
Figma is our single design tool that our hybrid centralized-embedded UX team uses for a Product portfolio consisting of 30+ products. With a small ratio of UX to product and engineering, Figma allows us to build our design system to speed up the timelines between design and development while also developing consistent, cohesive user experiences that are often owned by multiple teams. We have a variety of user types using the platform from UX designers and researcher to engineers and even leadership folks. We also use their FigJam capability which is a create virtual collaboration tool especially for early design ideas where you really are just putting pen to paper.
  • Quick prototyping for user concept and usability testing
  • Hosting our design system for streamlined, consistent designing
  • Enables cross-functional collaboration and socializing of design ideas
  • walk through and tutorials within the desktop app
  • user account management and access could be more streamlined
  • migration of licenses to new licenses or merging of 2 licenses
Figma is really the golden standard design tool and can be used from low fidelity designs for early concept testing to high fidelity, development ready designs. Figma is also great for larger UX teams with multiple designers due to collaboration on files being streamlined. I can't think of scenarios where it is less appropriate at this time.
Score 9 out of 10
Vetted Review
Verified User
Incentivized
We use Figma for designing and discussing design cases. Usually, designers create a project on Figma and present that to the team. Afterwards the team reviews the proposal by commenting on Figma. It is quite convenient because nowadays we don't see each other daily. With Figma we can understand each other very well since it is possible to comment on anywhere of the file.
  • Keep record of discussions/decisions - we could make use of the discussions and easily understand what others have talked about, then no need for repeated questions
  • Collaborate remotely - it is very important that Figma breaks the physical barrier for communication
  • I hope there will be an Mac app - I'm basically an app heavy user. I think it is always better to have an app (not a webview one)
As what I shared before, I feel Figma is doing pretty well for collaborating with multiple users (a team) to make design decisions and discussions.
Meanwhile, we tried Figma for a retrospective, which I feel that is too lightweighted job for Figma. In this case, Figma seems too complicated for the team.
Score 10 out of 10
Vetted Review
Verified User
Incentivized
I use Figma for all design projects and visual concept creation. As a UX designer at my company, Figma is our main design software for digital and web products. It continues to be the best in class UX software and allows us to quickly ideate on potential solutions for customer problems, as well as test interactive prototypes for research. The tool also serves as a handoff point between me and our dev teams to see the design brought to accurate, efficient implementation.
  • Design Systems
  • Scalable Components
  • Auto Layout
  • UX Design
  • Free dev seats
  • Easier interface use for non-designer collaborators
Figma excels for any design work creation that is related to UX design, wire framing, design systems and high-fidelity screens. In its limitations, photo editing is quite difficult and still requires Photoshop for advanced changes. Video editing is also non-existent. While Figma can emulate micro animations and transactions in prototype mode, there is no feasible way to export these for dev and instead must be recreated in a secondary Adobe software.
Score 10 out of 10
Vetted Review
Verified User
Incentivized
Imagine every time you wanted to show stakeholders an updated design the devs would have to code it. After every round of feedback you'd have to essentially dedicate entire sprints in order to build the changes in order to have something to show the clients. Depending on the feedback, it could take devs days or weeks to build. Not only is that a waste of developer time and resources by having them put real dev hours into something that is volatile and could change drastically, but the devs could be spending those hours actually building things that have been approved and need to get built. My team using Figma (and by extension, the designers who use it) helps accelerate our design and iteration process by being able to make "good enough" representations of what our site should look and feel like and incorporate feedback into those designs in a trivial amount of time. This means that the iteration and conceptualization part can take place without using too much dev time and resources.
  • Presenting User Research
  • Lo-fi and hi-fi wireframes
  • Web Design Prototypes
  • Animation
  • More features for components
  • Better variant capabilities
Figma is great for conceptualizing lo-fi and hi-fi prototypes for helping stakeholders visualizing a solution. However when it comes to testing that solution, and needing to show that wireframe with interaction through a prototype...Figma still works...but it's not the most ideal solution to do so. A application designed for interaction prototyping (like Principle for example) would be better suited for a situation like that. The ironic thing is however, if Figma had just a bit more prototyping features it would suffice as a prototyping tool and be up to par with other competing prototyping solutions.
May 31, 2024

Figma Review

Score 8 out of 10
Vetted Review
Verified User
Incentivized
We use Figma to help mock up new services/applications that we are going to be building. And even for existing applications, Figma is used to help design new workflows and user experiences. Without a visual, working through the details with stakeholders can be quite challenging. Figma helps bridge the gap and solve that problem.
  • Mock-ups
  • Real time collaboration
  • Accessibility
  • Offline functionality
  • Handling large files
  • Advanced animation
It’s great for remote and distributed teams. That’s exactly what we have at my company. Being able to collaborate and visually see things come together is invaluable. Rapid prototyping is also another great place Figma shines. Designers can quickly put together a prototype that allows simple clock throughs and allows stakeholders to touch and feel something.
Karol Stępień | TrustRadius Reviewer
Score 10 out of 10
Vetted Review
Verified User
I've found many use cases for Figma: - UI design - views for all kinds of screens, interactive prototypes for clients - Social media posts - creating infographics or carousels for Instagram or LinkedIn, getting feedback from teammates directly on each design - Data flows visualisation - creative diagrams, nice to look at - Daily brainstorming collaboration - ideas lists, moodboards, even trips planning!
  • Nice performance - even with complex projects
  • Multiplatform availability
  • Variety of use cases
  • Unlimited possibilities of plugins and extensions
  • The performance is good but as with all electron-based apps it always can be better!
  • More possibilities on mobile apps
  • More features for developers
As already noted Figma is well suited for a wide variety of uses.
Design, brainstorming, collaboration, planning, retros - all of those activities can be done there.
It's worth noting though that users need to stick to some rules on how to manage the spaces otherwise it may get cluttered.
May 31, 2024

Love Figma!

Score 10 out of 10
Vetted Review
Verified User
Incentivized
I use Figma daily. we have several use cases that we use it for. One is to design web page component prototypes to present to stakeholders. The other is to review other designer's design wireframes and protypes and provide feedback within Figma. Another use case I use it a lot for is to play around with ideas, whether it be to help me organize my thoughts, or come up with quick visuals.
  • easy to use and navigate
  • uses similar patterns as Adobe which helps a lot for people who are transitioning from those platforms.
  • there are a lot of helpful resources to help me solve things im stuck on.
  • If there was a Loom integration, or a way in which i could record both my screen and face at the same time to explain certain concepts to my collegues, that would be really nice
  • The main area where you can see your team folder, personal folder, and the rest of the organizations teams could use a bit of simplification
  • when it comes to sharing libraries, there is some laguange that could help make the sharing process easier to understand.
Figma is by far the best in class of its kind. Once you begin designing and understanding how to use it and how powerful it can be, its quite easy to use. There are tons of resources within Figma where you can see both videos explaining how to do things, or read an article about it instead. Although the learning curve isn't extremely steep, the fact that there are so many educational resources on how to do things within the platform makes it all very easy to navigate and learn.
Score 9 out of 10
Vetted Review
Verified User
Incentivized
Figma is essential for me to complete my day-to-day tasks. It helps me collaborate easily with other designers, engineers and product managers to create anything quickly from basic wireframes using various plug-ins to complex high fidelity prototypes using our design systems.
  • Easy to use and navigate tooling to create designs
  • Ability to collaborate and co-design with others
  • Regular feature updates that optimise design creation
  • To become a master you have to spend a lot of time learning, some things within prototyping can take a long time to figure out
I wouldn't recommend any other tool for designers when creating UI. Figma is the easiest to use with great features to help you achieve what you need to. I don't use FigJam as I find Miro is simpler for non-Figma users to grasp.
Score 9 out of 10
Vetted Review
Verified User
Incentivized
As a UX and Product Design team leader, we use Figma daily to design experiences, create clickable prototypes to share and perform user testing, run brainstorming workshops with FigJam, and manage our Design System. Figma solves so many business problems, including the ability to collaboratively create experiences across the UX and product teams and provide tokens for our developers. Like most design teams, we need to be able to test our work with users. Figma allows for rapid prototyping that we can share with the world to get real-time user feedback through our user testing tool. In addition, we have set up our design system in Figma. It has allowed for easy collaboration and communication with designers across the company and seamless execution for our developers using tokenization.
  • Prototype
  • Collaboration
  • Code
  • Lack of AI features, but I know they're coming.
Figma has been a game-changer for my team. It’s perfect for collaboration, rapid prototyping, and development handoff. In addition, FigJam allows for collaborative workshops remotely. As I mentioned, we use Figma daily to design experiences, create clickable prototypes to share and perform user testing, run brainstorming workshops with FigJam, and manage our Design System. Figma solves so many business problems, including the ability to collaboratively create experiences across the UX and product teams and provide tokens for our developers. Like most design teams, we need to be able to test our work with users. Figma allows for rapid prototyping that we can share with the world to get real-time user feedback through our user testing tool. In addition, we have set up our design system in Figma. It has allowed for easy collaboration and communication with designers across the company and seamless execution for our developers using tokenization.
Score 9 out of 10
Vetted Review
Verified User
Incentivized
In our organization, Figma is crucial for design and development, enhancing collaboration, efficiency, and consistency. Teams work simultaneously on design files, enabling real-time collaboration, design reviews, and quick iterations. We build mood boards to set visual direction and use interactive prototypes for visualization and testing. Figma's design systems, including component libraries and style guides, ensure consistency across projects. It streamlines handoffs to developers. Additionally, we use Figma for client presentations and workshops, facilitating effective feedback and collaboration.
  • collaboration ( file sharing, control access, comments etc )
  • create an environment where both experts and beginners can get stuff done
  • Provide tools for building complex design systems
  • low level drawing tools like the pen tool and primitive shapes are not as intuitive as the industry standard tools
  • the file management system actually works fine, but it could be improved to make sure it's easier to understand for beginners or people with limited access
  • the pricing system (seats) is not transparent and can create surprises in some cases
The power of Figma is its multi purpose use. it's the only application that veteran designers use to create complex systems or prototypes. but at the same time strategists and copywriters can come in and at least through comments are able to collaborate very closely to the work. I can't think of any other software that can do that.
Dirk Emminger | TrustRadius Reviewer
Score 9 out of 10
Vetted Review
Verified User
Incentivized
We use Figma for creating prototypes, enabling real-time collaboration, and coordinating functionalities. It also facilitates presenting designs and conducting review processes. This helps address problems by streamlining the design workflow, improving team collaboration, and ensuring clear communication across remote teams and customers. Another smaller use case is to get ideas via templates and from shared Figma's from other users.
  • Prototyping
  • Templates
  • Real-time Collaboration
  • Useability
  • Knowledge Base
  • In larger files, zooming is sometimes difficult
  • Exports to PDF
Figma excels in scenarios requiring collaborative design, such as creating interactive prototypes and conducting design reviews. It’s perfect for real-time teamwork and aligning functionalities in projects. However, Figma might be less appropriate for scenarios demanding advanced editing or when offline access is needed, as it primarily relies on internet connectivity for its collaborative features.
Abhimanyu Tiwari | TrustRadius Reviewer
Score 10 out of 10
Vetted Review
Verified User
Incentivized
Figma is a goto tool we use when we start our work everyday. Few years back we used to use different design tools and had to use different software for prototyping and sharing design files which was bit difficult to manage. Now the situation is that every design is created, shared, reviewed and researched are from Figma. It really makes Design and research work easy.
  • Flexibility in design, many plugins as added advantage
  • Ease of Prototyping
  • Seamless collaboration and sharing design files to stakeholders
  • Easy to track on component usage Analytics, I love this feature
  • Adding GenAI to create content based on provided prompt would be game changing
  • Integration with other Collaboration tools like (Miro) could help cater larger audiance
  • May be making prototyping more easy and fun (its much better now compared to other design tools)
Figma is well suited in designing 2d and 3d designs, very smooth to easy to use, could bee used over web or application, has got seamless transition. Prototyping in Figma is next level, I remember we had to struggle a lot to prototype any user journey or product workflow. It has always been the first choice of the designers post launch. One of the best part I like about Figma is the community level engagement, Its deep rooted and helps creating awareness for any new feature and to help if someone has any specific query.
Score 10 out of 10
Vetted Review
Verified User
Incentivized
We use Figma not only for prototyping, but also for collaborative discussions on calls, squads planning and retros, presentations and all hands meetings - for example, we have a template for newbies present theirselves in our all hands, and also we use Figjam for icebreakers / playtime every Friday.
  • Prototype animations
  • Version history
  • Multiplayer tool
  • Figma mobile app. It's a mess and doesn't have all the features that I need
  • Search / organization
  • Tabs - they keep coming up and it's a mess. Could be something like Chrome to group my tabs for easy access. (I know that favorites exist, but sometimes I have to hop to a file in a call and it's easier when it's already opened
Figma is suited best for any group of people that need to work on a visual / brainstorm / prototyping area. But it's not ideal if you want to meter something. It's a tool that doesn't scale - it's not like Docs or Sheets, for example.
Score 9 out of 10
Vetted Review
Verified User
Incentivized
The product team uses Figma for mockups and wireframes, our UI designers use it for our designs and design systems and we all use Figjam for brainstorming and meetings. It is our primary design tool.
  • design
  • collaboration
  • prototyping
  • organization
  • document structure
It is extremely easy to learn to do the basics with Figma if you are coming from other design tools and it is great for collaborating as well. The fact that you can comment on the doc is so helpful. Figjam is a nice added bonus.
Score 10 out of 10
Vetted Review
Verified User
Incentivized
We are using figma for UX/UI design tasks as well as for creating digital campaign creatives for various digital advertising channels.for UX/UI and product design related projects it is essential for us to use because not only makes it the testing process seamless but it is also a very handy tool to help up cooperate with other teams and this way they can give feedback more easily.
  • intuitive user experience
  • easy cooperation
  • wide range of design possibilities
  • selection within folders for export
  • layer names
  • ai features
Figma is a great tool for designing wireframes and also final pages with ui elements. It is also very good for creating prototypes in order to showcase user flows for user testing or for presentations within the company. In terms of designing creatives it is very easy to use and I like the amount of options it offers, however it lacks built in functions in regards to some picture editing areas. (but this is easy to work around with the help of plugins)
Paula Petroni | TrustRadius Reviewer
Score 10 out of 10
Vetted Review
Verified User
Incentivized
We use Figma for web, apps, prototyping design.
In my role, I use it for Workshop facilitation, internal planning, and collaborative sessions with the team. Also for clients' presentations and social media content desing
  • Intuitive and friendly to use
  • For designers, the learning curve is smooth when coming from traditional software
  • Easy and effective prototype tool to show interactions
  • Great and seamless integration for DEV team
  • Multiple templates and diy options for FigJam boards
  • Easy to share
  • Dealing with heavy vector files
  • same editable properties than Figma for figjam files
  • guest limits with no charge
I've worked in Figma with great success collaborating with small and large groups, within our company, external collaborators, and client-non-designer teams. With a simple onboarding, everybody could interact on a Figjam board or do simple edits in a Figma file.
Though to master design features you'll need training unless you are familiar with design software
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